SCALABLE HIGH-VOLUME COMPUTE MANAGEMENT SYSTEM
Deadline is a hassle-free administration and compute management toolkit for Windows, Linux, and Mac OSX based render farms. It offers a world of flexibility and a wide-range of management options for render farms and compute clusters of all sizes, and supports over 70 different content creation applications out of the box.
Deadline’s unique architecture removes the need for a centralized manager application by using a highly-scalable database and basic file sharing to manage the farm. As long as your Database and File Server are running, Deadline is running.
THE CENTER OF YOUR PIPELINE
You'll be up and running quickly with Deadline's easy install process, and your team will be able to learn the simple to use interface in no time.
WORKS WITH ALL OF YOUR APPLICATIONS
Deadline supports over 70 different content creation applications out of the box for VFX, Design, Broadcast, AEC, and education. Add support for additional applications, from third-party to home-brew, with the Deadline API.
FLEXIBILITY, SCRIPTING, AUTOMATION
With its Python based plug-in API, studios can customize the out of the box plug-ins and scripts to suit their individual pipelines, or create custom plug-ins to support in-house applications. Event plug-ins can be created to trigger events like updating pipeline tools when jobs are submitted or finish rendering, and Cloud plug-ins can be created to control VMs in public and private Cloud providers. Finally, job scripts can be created to setup custom dependencies, as well as perform operations when a job starts, when a job finishes, and before and after each task is rendered.
Virtual Machine Extension
Deadline 7 features built-in VMX (Virtual Machine Extension) capabilities, which allow artists, architects and engineers to harness resources in both public and private clouds.
Leverage cloud computing on the Google Cloud and Amazon Web Service platforms. The VMX Cloud Wizard makes it easier than ever to get a cloud processing/render farm started in just minutes.
MULTI-REGION TILE RENDERING
Jigsaw is available for 3ds Max, Maya, modo, and Rhino, and can be used to split up large frames into arbitrary sized tiles and distribute them over your render farm. When the tiles are finished rendering, they are automatically assemged into the final image using Draft. Specific tiles can be re-rendered and automatically composited on top of the original image.
Draft is a tool that provides simple compositing functionality. It is implemented as a Python library, which exposes functionality for use in python scripts. Draft is designed to be tightly integrated with Deadline, but it can also be used as a standalone tool.
Using the Draft plugin for Deadline, artists can automatically perform simple compositing operations on rendered frames after a render job finishes. They can also convert them to a different image format, or generate Quicktimes for dailies.
Visit the Thinkblog for the latest Deadline announcements, upcoming events, and user success stories.
For ultimate scalability, Thinkbox has introduced on-demand metered licensing with Deadline 8. The feature will work with both local and cloud-based farms alongside existing permanent and temporary licenses. Usage is tracked per minute, and can be purchased and managed round-the-clock via Thinkbox’s e-commerce portal. Additionally, the store will host on-demand per-minute licenses for select third party rendering options, including The Foundry's NUKE render, with more to come.
This is an upcoming patch release for Deadline 7.2. It includes minor improvements and bug fixes.
For beta access, please contact:
For more information on the latest updates to Deadline, please see:
Details on the next version of Deadline will be posted here when they become available.
HERE to help
Thinkbox Software is committed to providing excellent service and loves hearing from clients, both current and prospective. Please feel free to contact us via email, forums, or by calling 1-866-419-0283 with any feedback, requests, features or support issues.
"Don't look at it as a render farm. Look at Deadline as a tool for processing, previewing, iterating and testing on any idle compute resource"
- Chris Bond, Thinkbox Software