Ultimate licensing Scalability and flexibility
Usage Based Licensing is an on-demand licensing model that was introduced to works with both on-premise and cloud-based render nodes, and can work alongside existing permanent and temporary licenses.
Usage Based Licensing is also available for select third party products:
- The Foundry's NUKE and KATANA
- Chaos Group's V-Ray
- Autodesk Maya
- Arnold Render
- Thinkbox Deadline and Krakatoa
- Next Limit's Maxwell and RealFlow
- NVIDIA's Iray and mental ray for Maya
- Peregrine Labs' Yeti
Purchasing Render time and configuring deadline
Usage Based Licensing for Deadline or 3rd party products can be purchased 24/7 from the Thinkbox Store. Any render time purchased is then automatically added to your Customer Portal account, which is automatically created after you make your first purchase from the Store. You can then use your Customer Portal to review your order history and monitor your render time usage. Note that render time is only consumed while the Deadline Slave application is rendering.
After purchasing render time, some additional steps are required to configure Deadline to use your render time. Please review the Deadline licensing documentation for more information on configuring Deadline and accessing your Customer Portal. In addition, check out the videos here or refer to the Deadline 8 licensing FAQ for more information about how Usage Based Licensing can work for you!
how does it work?
This video covers the configuration of the Deadline Slaves to use UBL, as well as the Client Portal for monitoring the available resources and usage history.
This video gives an introduction to Usage Based Licensing and the Thinkbox Store.