This is the fifteenth revision release for Deadline 10.0. It fixes a few bugs that have been reported during the 10.0 release cycle and adds several new features, including support for 3ds Max 2019 and Vue 2016.
When creating a Spot Fleet with AWS Portal, it is now possible to launch fleets across all Availability Zones (AZs) in the region that the Infrastructure is launched in. By default, all AZs are selected, but this can be modified under the AWS Settings tab in the Spot Fleet Configuration window. In addition, there is a new option to add specific Groups and/or Pools to the instances. This option can be found under the Slave Settings tab in the Spot Fleet Configuration window.
A significant improvement has been made to how 3rd Party Usage Based Licensing (UBL) is consumed. If a 3rd Party UBL Limit for a specific application is applied to a job, render time will only be consumed when that application requests a license. This prevents unintended consumption when a 3rd Party UBL Limit is accidentally applied to the wrong job. In addition, consumption will start when the license request is made, instead of when Deadline starts rendering the job, which can save a small amount of consumption at startup.
The concept of a Primary and Secondary License Forwarder has been removed. Instead, multiple License Forwarders can now be run in the same Region for scaling purposes, and the Deadline Slaves in that Region will automatically load balance across those License Forwarders.
See the Deadline 10 User Manual for the complete release notes.
Visit the Thinkbox Downloads Website and login with your Amazon or AWS account to access the Deadline installers.
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